The Reputation Score is a measure of how trusted, connected, and engaged a user is within the Circles ecosystem. It helps distinguish genuine participants from bots, fake accounts, and other malicious actors, ensuring that newly minted value is distributed more fairly across the network.
Why does Reputation matter?
Reputation directly influences how much of your newly minted Circles are generated as gCRC. By linking minting outcomes to Reputation, the system rewards meaningful participation while helping protect the ecosystem from Sybil attacks and automated abuse. Hence, a real person has all the incentives to increase its Rep score.
How does Reputation affect minting?
Your Reputation Score determines the percentage of newly minted Circles that are created as gCRC. A higher Reputation results in more gCRC, while a lower Reputation results in more Personal CRC (pCRC).
For example:
Reputation 100 or higher → 100% of newly minted Circles are gCRC.
Reputation 50 → 50% of your newly minted Circles are gCRC.
Reputation 0 → newly minted Circles remain as Personal CRC.
What happens at Reputation 100?
Once a user reaches a Reputation Score of 100, or above, all newly minted Circles becomes gCRC. This means their newly minted value is fully spendable and tradeable within the Circles ecosystem.
What happens at Reputation 0?
A user with a Reputation Score of 0 can still mint Personal CRC, but none of it can be converted into gCRC, they're not spendable or tradeable. As a result, newly minted value remains as Personal CRC and cannot be used as the ecosystem's primary spendable currency.
Why is this Important?
The Reputation system is designed to reward genuine human participation. By limiting access to spendable gCRC for low-trust or automated accounts, the system helps protect the network from abuse while ensuring that active, trusted users receive the greatest benefits from participation.
